Archive for the ‘1:1 School’ Category
Classroom Discussions play an important role in student learning. It engages students, allows them to practice important life skills and is also a form of assessment. I rely on these interactions to help me gauge student understanding of topics we are studying. The following are a few of my favorite, and more unique, discussion strategies. Many of these ideas have been borrowed and modified for my own classroom.
First Things First –
Establish classroom guidelines for discussions. Ask students for input; they always have great ideas. Limit guidelines to 5 or fewer and use accessible language for all students. Here are my guidelines, along with brief explanations:
1. No Hands – when discussing, students must negotiate their own time and not speak over each other. They are speaking to EVERYONE in the classroom, not just to me.
2. Stay on Topic – although I love when discussions grow organically, if Ophelia’s death quickly turns to school gossip I step in and refocus the group if a student hasn’t already.
3. Disagree with the Comment, DO NOT attack the person – Differing opinions makes life interesting and classroom discussions fruitful.. One of the most difficult things for students to understand is another student’s TRUTH is just as right and as strong as their own TRUTH.
4. No yelling, swearing, throwing chairs, etc. – I teach AP Literature. Our discussions often lead to religion, politics, gender, etc. and can get heated. These rules are necessary for the safety and climate of the classroom.
5. Ends at the Bell – nothing excites me more than when students are still talking about the class as they walk out the door, toppling into lunchroom conversations or is brought up at home with parents; but, students are not to use anything that was said in the discussion in a negative way, wether in a different class or on the athletic field. We all agree to disagree.
*4 chairs placed in the middle of the room, while all students form an outside circle around the center group, thus forming a “fishbowl” effect.
*The 4 students sitting in the middle are the only ones allowed to speak. They are having a discussion with each other about topics at hand or what they read.
*If an outside circle student wishes to speak they must “tap-out” (on the shoulder) one of the 4 people. That person must stand and move to the outside circle. There is no refusing to leave once tapped-out.
*Students on the outside can be listening, backchanneling on a TodaysMeet, or taking notes on paper.
TIPS – Students should try to be in the “hot seat” at least once during the discussion, allow students 2 min. minimum before being tapped out, teacher may have to ask a question if discussion is stalling (otherwise they are a silent observer as well)
*Provide students with a list of statements. Have them silently go through each one marking if they “Agree” or “Disagree”.
*Designate opposite areas in the classroom as “Agree” and “Disagree” zones
*Teacher reads the statement and students move to the area that represents their response.
*Discussion can ensue in a team-like fashion.
TIPS – This strategy takes up a lot of time, have students mark on their paper the top 3 or 4 statements they would like to discuss. Give students one minute to organize thoughts and points as a group before starting discussion. Make students choose a side, there is no neutral.
*Divide students into small groups – no more than 4 per group works best.
*Have one student create a gdoc or typewithme and share with the group members AND the teacher.
*Students silently type important topics from their reading, questions they had, surprises from the passage, etc.
*Teacher monitors all group writing noting important discussion topics found in each.
*After a designated time, students discuss as a large group. The teacher has all the student- driven discussion topics in hand.
TIPS – Typewithme allows students to join under any name, be careful in large groups. This strategy allows every student to have a “voice” which is unique for the teacher to see.
These strategies are a few of the more “unique” ones I use in my classroom. They are also the most effective in engaging students and encouraging participation!
I have been asked many times what one should consider to aid in a successful 1:1 Initiative. The following is a list of the top 4 conditions, I believe, helps to ensure this success:
1. Sustained and High -Quality Professional Development – Provide PD that is research-proven, as well as data-driven by student needs. Allow time for sharing and collaboration throughout the year. While PD may contain apps and tools, focus should remain on pedagogy and curriculum. Apps and tools should never be pushed upon staff or mandated that ALL teachers use them in their teaching. Allow teachers to grow at their own rate, some may be more skilled/comfortable than others at tech integration in their curriculum.
2. Climate of the Building – The climate and culture of the building should support risk-taking without punishment and places trust in students and teachers. Administration should be fully aware that some things will not always work exactly as planned, but teachers who think outside of the norm or want to try something new in the classroom should not live in fear of being punished for a lesson that fails. Finally, beware of over-blocking and denying access to teachers and students. Trust in students and staff to utilize what works best for their curricular areas.
3. Infrastructure – If the technology doesn’t work in all areas of learning (in a building) it loses it’s potential and causes frustration. Also, when the comfort level with technology use grows, you will see multiple devices being used in learning. Students and staff will bring and want to use phones, ipods, and other personal devices along with their laptops. Is your building ready to support all of these devices?
4. Focus – Finally, technology will continue to advance, apps will become obsolete as others take their place; remember to make curriculum and pedagogy the main focuses. Utilizing technology in the classroom should not be a separate event, technology should be infused naturally because it is the best option available. Make sure the tech is relevant to learning and their lives, easily replicable for student use and applicable to other areas of curriculum and life.
Lately there has been a buzz in education about gaming as an aid to learning. While many educators are unsure of applicable roles in curriculum areas, students have definite ideas of how they can use gaming, more specifically Minecraft, to demonstrate their learning. Working in a 1:1 environment has given students opportunities to create remarkable multimedia projects, and being a seasoned 1:1 school, students at BCLUW tailor their learning and projects to fit their areas of interests and passions.
Meet Jarrett – a sophomore at BCLUW. As a freshmen he would amaze me with his stop-animation videos. He has a love of video games, like the normal 15 year old, and a passion to create. I knew Jarrett has used Minecraft in a few of his classes, History and English. Likewise, students at BCLUW have used Minecraft in many other curricular areas.
So what is Minecraft? Simply put, Minecraft is a virtual world where people build, explore, engage in battle. This survivor game is one where players use the environment to sustain life. Although that is the main focus of the game, gamers have been finding several new uses for Minecraft: architecture, computer programming, a hobby, and of course for EDUCATION.
Here is an example of Jarrett’s work. It is a virtual tour of Egypt that he researched, designed, built, and PRESENTED. This project was one he proposed to his history teacher in place of the other assignment.
Jarrett’s ideas for Minecraft Projects:
Science – Virtual demonstration of atom combining
Math – Electric Wiring
English – Virtual demonstration of grammar reviews
History – Reconstructing buildings
Spanish – Language selector in Minecraft to aid in learning
Art- Pixel art
Music – Create your own music, (there are instruments you can use in Minecraft)
Here are additional examples educators have been sharing with me. Please add your ideas in the comment section or tweet me!
Yesterday I completed (and passed) the oral exam needed to obtain my M.A. in English from UNI (now all I have left is the research paper!). My focus was on the confluence of our school implementing a 1:1 Laptop Program and my studies in graduate school which caused me to redesign current curriculum. During the conversation I verbalized important components of an English classroom in a digital age. This list helps to frame my curriculum:
1. Focus on the solid foundations and theory not the tool or application.
2. Students need to be critical thinkers, understanding content/messages in all literacies .
3. Reader is at the center of the text – only when meaning from text can be applied to self does it become important and relevant.
4. Students work within the cannon of the English language not outside of it.
5. Literacy is the heart of education.
6. Reading and writing are dichotic not separate entities.
7. Writing as a form of learning and reflection.
8. Communicate effectively in written, verbal, or multimedia forms for pleasure, education, and professional reasons.
9. Not all writing is complete or publishable, most is not
10. The art of response, how to respond effectively.
11. Understanding communication in multiple literacies and how to use different mediums to share their voice is essential part of being a productive citizen.
12. How to use technology to access information, connect, collaborate, create, and publish.
When focus is shifted to curriculum design with the aid of technology instead of a focus on tools and applications, student learning is framed within the essential skills of a curricular area not a set of tools that becomes outdated quickly.
References – Rosenblatt, Elbow, Atwell, NWP, Cope and Kalantzis
Mid February, staff and students received a surprise in the form of an assembly during the last period of the day. When everyone had taken their seats, it was announced that BCLUW High School was named an Apple Distinguished School. BCLUW is one out of 56 schools across the nation to receive this award.
Tony Gunter, an Apple Executive, presented the award citing all of the evidence that makes BCLUW a worthy choice.
The following is a brief description of the award and qualifications needed to be named:Schools nominated by Apple for designation as an Apple Distinguished School must demonstrate Apple’s highest vision of a successful 21st century learning environment, a strong relationship with Apple, and a willingness to do outreach activities. The specific manifestations of these qualities include:
- School demonstrates “best practice” qualities of 21st century learning environment;
- Visionary leadership;
- An infrastructure (IT) that supports a blended learning environment;
- Engaging teaching and learning methods that capitalize on the qualities of today’s students who are mobile, collaborative and creative;
- One-to-one access to portable computers and/or mobile access devices (iPod or iPad) for all teachers and students;
- Evidence of ongoing professional development;
- A systematic approach and ongoing process for evaluation and assessment of results for education improvement and sustainability.
On March 1st, BCLUW High School students hosted a buddy day with their elementary friends focused on Dr. Seuss’s birthday and Read Across America Day. Each high school room chose a different Seuss book to have as the focus for their room. I chose “Oh The Places You’ll Go” – one of my all-time favorites.
While eating our lunch, I shared the book through my Apple tv and ipad app which allowed students to listen and view an animated version of the story. Many of Dr. Seuss’s books are apps! After lunch, each buddy pair chose a section of the text to illustrate. With the help of their high school buddies, the second graders chose parts of the sections to read aloud for the imovie we were going to create. Applying a number of different activities to the piece with a variety of learning styles targeted increased learning, connection, and engagement. Students were listening, reading, drawing, and speaking all in one activity. We worked on fluency and pronunciation of the words to prepare for the taping of their part.
The following imovie was created from the students’ work and voices.
On a side note, and an idea from Mary Ascher, the second grade class is actually that of my son’s, and so I am going to save all of their drawings, writings, and videos and give to them for senior gifts.
As a bell ringer during the poetry unit, I share with students one of my favorite poems. This helps to showcase different poets, forms, poetic devices, etc. Tuesday began with Taylor Mali’s “What Teachers Make” and a few other poems of his. The students fell in love with his boldness and play on words. He was a poet that they immediately connected with; speaking about school, relationships, typos…
Throughout the day I noticed tweets to Mr. Mali from my students and much to my surprise he responded back to them. One of my students (I have labeled the “Queen of Social Media”) suggested he skype in with our class. We were all shocked and pleased when Mr. Mali agreed, stating to the student, “You never know unless you ask.”
Mr. Mali skyped with the students the following week. He spent time answering questions, inspiring students, and connecting with the kids. At the end, as a surprise, he sent them all a copy of his poem, “How Falling in Love is Like Owning a Dog” and recited it for them. A memory that we all reflect upon fondly.
Top Things Students Learned:
1. Poetry is COOL!
2. Twitter and other Social Media connects you with experts/world.
3. You don’t know unless you ask…
The next day the students were abuzz talking about skyping with Mr. Mali weekly, other people they wanted to skype with, understanding the power of technology to connect them to the world! This experience is one they will never forget, and they joke about telling their own children one day how they met Taylor Mali.
One of the highlights of my career!